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Australian Stories matching your query...

Digital games industry in Australia - Australia's Culture Portal

Digital games have come a long way since the days of Pong - and Australian games companies are helping them go even further. This has led to the Australian games industry earning a reputation for quality in a vast worldwide market hungry for new content....

Animation in Australia - Australia's Culture Portal

Australian animation is internationally recognised, Leisure (1976), Harvie Krumpet (2003) and Happy Feet (2006) have all won Oscars. Leisure employs cell style animation, Harvie Krumpet is made using the method of stop-motion claymation and Happy Feet fe...

Visual effects, Australian involvement - Australia's Culture Portal

Ben Snow, Visual Effects Supervisor for Van Helsing (2004) and Pearl Harbour (2001). Hidden behind the scenes in film, television, new media and game production, a number of Australian individuals and companies have been quietly contributing their creati...

Websites matching your query...

Australian Gamer   (more info)

The Australian Gamer is dedicated to the video game industry in Australia. Visit this site for game reviews, upcoming conventions, competitions and more.

Canberra Games Festival   (more info)

The annual Canberra Games Festival celebrates a wide range of games and interactive entertainment. The festival aims to promote electronic games as a positive form of entertainment; reduce misconceptions regarding the computer games industry; and establi

Mad Academy   (more info)

The Mad Academy offers training in digital creation and production concepts relevant to the film, television, architecture and games industries. Visit the website for training locations, information about short and long courses, custom training, details a

Bytegeist Software   (more info)

Service provider for specialist development of custom tools and solutions for the graphics and game industry. Website includes news, services, products, and corporate information.

Australian Games Developers Conference (AGDC)   (more info)

The Australian Game Developers' Conference is an annual forum where industry professionals gather to discuss the latest in cutting edge technology and the changing face of the game development industry. Includes Conference Overview, date and venue details

Games Developers' Association of Australia   (more info)

The GDAA aims to increase the profile of the Australian interactive games industry and to promote the growth of the industry in Australia. The site provides information on events, articles, access to the GDAA newsletter, a listing of members and links to

Eye Candy   (more info)

Eye Candy is a boutique production company specialising in animation, design and visual effects for television, film, games and multimedia industries.

Documents matching your query...

Adam Lancman - Lessons I have Learnt in the Game Development Industry   (website Australian Games Developers Conference (AGDC) )

body { font-family: verdana; font-size: 10px; } a { font-family: verdana; font-size: 10px; text-decoration: none } Adam Lancman - Lessons I have Learnt in the Game Development Industry Back [ 8 of 14 ] Next Back to Schedule ...

Adam Lancman - Lessons I have Learnt in the Game Development Industry   (website Australian Games Developers Conference (AGDC) )

body { font-family: verdana; font-size: 10px; } a { font-family: verdana; font-size: 10px; text-decoration: none } Adam Lancman - Lessons I have Learnt in the Game Development Industry Back [ 7 of 14 ] Next Back to Schedule ...

Adam Lancman - Lessons I have Learnt in the Game Development Industry   (website Australian Games Developers Conference (AGDC) )

body { font-family: verdana; font-size: 10px; } a { font-family: verdana; font-size: 10px; text-decoration: none } Adam Lancman - Lessons I have Learnt in the Game Development Industry Back [ 5 of 14 ] Next Back to Schedule ...

Adam Lancman - Lessons I have Learnt in the Game Development Industry   (website Australian Games Developers Conference (AGDC) )

body { font-family: verdana; font-size: 10px; } a { font-family: verdana; font-size: 10px; text-decoration: none } Adam Lancman - Lessons I have Learnt in the Game Development Industry Back [ 11 of 14 ] Next Back to Schedule ...

Adam Lancman - Lessons I have Learnt in the Game Development Industry   (website Australian Games Developers Conference (AGDC) )

body { font-family: verdana; font-size: 10px; } a { font-family: verdana; font-size: 10px; text-decoration: none } Adam Lancman - Lessons I have Learnt in the Game Development Industry Back [ 6 of 14 ] Next Back to Schedule ...

Adam Lancman - Lessons I have Learnt in the Game Development Industry   (website Australian Games Developers Conference (AGDC) )

body { font-family: verdana; font-size: 10px; } a { font-family: verdana; font-size: 10px; text-decoration: none } Adam Lancman - Lessons I have Learnt in the Game Development Industry Back [ 10 of 14 ] Next Back to Schedule ...

Adam Lancman - Lessons I have Learnt in the Game Development Industry   (website Australian Games Developers Conference (AGDC) )

body { font-family: verdana; font-size: 10px; } a { font-family: verdana; font-size: 10px; text-decoration: none } Adam Lancman - Lessons I have Learnt in the Game Development Industry Back [ 9 of 14 ] Next Back to Schedule ...

Adam Lancman - Lessons I have Learnt in the Game Development Industry   (website Australian Games Developers Conference (AGDC) )

body { font-family: verdana; font-size: 10px; } a { font-family: verdana; font-size: 10px; text-decoration: none } Adam Lancman - Lessons I have Learnt in the Game Development Industry Back [ 13 of 14 ] Next Back to Schedule ...

Adam Lancman - Lessons I have Learnt in the Game Development Industry   (website Australian Games Developers Conference (AGDC) )

body { font-family: verdana; font-size: 10px; } a { font-family: verdana; font-size: 10px; text-decoration: none } Adam Lancman - Lessons I have Learnt in the Game Development Industry Back [ 4 of 14 ] Next Back to Schedule ...

Adam Lancman - Lessons I have Learnt in the Game Development Industry   (website Australian Games Developers Conference (AGDC) )

body { font-family: verdana; font-size: 10px; } a { font-family: verdana; font-size: 10px; text-decoration: none } Adam Lancman - Lessons I have Learnt in the Game Development Industry Back [ 3 of 14 ] Next Back to Schedule ...

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